AI Insights · Timothy · October 2024
Top Slime Games Performance in UAE, Q3 2024
Explore the performance trends of the leading slime games in the UAE during Q3 2024, including download rates, revenue growth, and active user metrics.
In the third quarter of 2024, the top five slime games in the United Arab Emirates displayed a variety of performance trends across downloads, revenue, and active users, as tracked by Sensor Tower.
My Talking Slimy: Super Cat 3D from Pixeland LLC showed a consistent pattern in weekly revenue, with a range from $515 to $725, peaking during the last week of August. The app's weekly downloads fluctuated, reaching a high of about 1.4K in the final week of September, while active users increased steadily, culminating at approximately 3.7K by the end of the quarter.
Goo: Slime simulator, ASMR by Exomind LTD experienced lower download numbers but maintained a steady weekly revenue, peaking at $47 in early September. Active users decreased over the quarter, starting from 496 and dropping to about 225.
World of Slime Simulator Games by Solid Apps INC saw a gradual increase in revenue, ending with $51 in the last week of September. Downloads varied, with an early quarter peak of 61, while active users saw a slight decline, finishing the quarter at 247.
Fluid Simulation, developed by Pavel Dobryakov, had a modest revenue stream, spiking to $57 in late September. The downloads showed a positive trend, culminating at 161 in the final week, and active users rose from 314 to 336 over the quarter.
Lastly, Super Slime Simulator by Dramaton LTD recorded a small increase in revenue, peaking at $31 in late July. Weekly downloads and active users both experienced a steady decline, with active users falling from 1.5K to 988 by the end of September.
For more insights into these apps and other market trends, visit Sensor Tower.